Destruction System v4.18+

Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.
Features:
100% Blueprint
Multiple states of damage support
Damage threshold (health points)
Transition Particles system and sound effect support
Debris elements with physics simulation support
Debris spawn offset and force impulse control
Drag-and-drop examples
Version: 4.18+
Home Page: https://www.fab.com/listings/9a717000-5bc9-49bb-970e-e2610e5560cc
Download links:
Hitfile
Hot4share
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