Download the tool assets for advanced work in Unity

Programs don't always have everything you need, but this problem is solved by different tools. For example, plugins. Every single plugin is connected to the main program and is used to expand its capabilities. For example, with the help of Bolt plugin a person, not familiar with programming, can make his own game on Unity. This Bolt provides full-fledged visual programming in Unity and allows artists, designers, and programmers to create game mechanics and interactive systems without writing a single line of code. You can download various utilities from this category to get your game project fleshed out. We clearly monitor what content gets on our site, so you can have no doubts about its quality. To be more specific, here you can find such tools as, for example, script extenders for your games. These include dialog extenders, inventory extenders, stats, smart shadows, addons for the combat system – roughly speaking anything that goes beyond the standard Unity engine.

This section, dedicated to tools, to be honest, is mostly meant for experienced developers, but even if you're a newbie, you can still find something here for yourself. Many files from this category come with manuals or guides which give you detailed information how to use various tools. And those are just a few valid examples – there's an awful lot of tools for Unity!

A game designer's job is not only thinking through the mechanics of the game and generating content, but also dealing with the technical part of the product. At a minimum, to make a good title, you need to work closely with the development of prototypes and concepts. You need to understand how to create some level of design, how to calculate balance, how to write and edit texts, and much more. Operating with technical tools is an essential part of developing a good game project. Of course, you can argue that Unity and Unreal Engine have a huge number of tools to create a quality title. And you will be right in your own way. But the fact is that the utilities you'll find here, right on our website, are designed to greatly simplify and optimize your work.

Well, let's move on to practice. We suggest you take a step-by-step look at how you can take advantage of tools for Unity.

So, the first step to take is to express the mechanics as simply as possible and break it down into components. Then fill in all the cells with combinations of mechanics you can get. That way you'll know what's compatible and where there are problems. This is especially useful when you're coming up with new mechanics and trying to match them with everything else. If you see that the combinations don't turn out interesting enough, you might want to shelve the idea. Or download something from our website that will work for this mechanic. For example, you have an idea in your head to create a survival-RPG title, in which a character can die as a result of detrimental external conditions. For example, starvation. Or freeze to death. Then, from the point of view of game design, it would be logical to introduce the indicators, based on which the player can monitor the state of the character. This is where various tools come to the rescue, which can simplify this process and blend into the game as smoothly as possible.