Advanced Game Logging (GLS) v5.2+

The Game Logs System (GLS) is a powerful Unreal Engine 5 plugin for real-time log management, even in shipping builds. Designed for developers and QA, it offers flexible filtering and seamless control across desktop, mobile, and console platforms.
Key Features of GLS Plugin
π’ Real-time log viewing, even in shipping builds
π₯οΈ In-game overlay for seamless log monitoring during gameplay
π― Advanced filtering by verbosity, category, class, object, and custom tags
π Named Tabs β organize logs by systems or tasks, saved between sessions
βοΈ Resizable filter panel β adjust UI layout to fit your workflow
β¨ Animated indicators show when logs appear/disappear in each category
π OR / AND filtering logic β switch between broad or strict matching
π Hide logs with one click using the eye icon, with persistent settings
π Sort categories by activity β most relevant logs always on top
π§Ή Clear logs without losing filters β dimmed categories remain visible
π Multiplayer-ready β filter by PIE instance, controller ID, and network role
π± Works on all platforms, including mobile and consoles
πΎ Save, reload, and export logs with full metadata and timestamps
π Persistent sessions β filters, tabs, panel sizes and UI state auto-restored
β‘ Handles up to 1 million logs with excellent performance
π οΈ Customizable via Project Settings β tune log capture and display
π¨βπ» Built for developers & QA teams β streamline your debugging process
Version: 5.2+
Home Page: https://www.fab.com/listings/c558f5b4-0b5f-4342-acb4-c17461e541e8
Download links:
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