Blender – Universal Human Face Textures

Facial skin textures and wrinkle maps, tailored for use with the Universal Human Skin Shader and Rigs/Base Meshes in Blender. These texture maps were hand sculpted and painted with the aim of providing a relatively neutral, flexible basis for customisation. As the project evolves they may be either adjusted to better serve this purpose, or designated a specific skin type if more skins are developed.
NB!! Be sure to keep an eye out for the seperate but linked Skin, Eye & Teeth Shaders, ill be uploading shortly.
Please do show the talented author some support, if you find this useful.
Anyone have the EYE textures ?
Home Page - https://cjones.gumroad.com/l/bnxkc
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