Blender – MRMO-CRT Deluxe Pack

MRMO-CRT is a Blender shader-based CRT emulation process that aims to evoke the "feel" of CRT displays.
It works in Eevee and Cycles render engines, and accepts image/video, as well as procedural texture input.
The shader is contained within a single node group with exposed property sliders, and can easily be further reconfigured and customized.
By default, the shader is set to emit light, which makes it a "real" light emitter when used in Cycles.
Various properties are exposed in the main shader node, allowing for easy configuration of the basic parameters, such as scale, aspect ratio, distortion, hue, saturation and other image and CRT parameters.
The MRMO-CRT "Basic" pack includes the CRT shader in a basic .blend scene, with customizable screen barrel distortion via modifiers.
The MRMO-CRT "Lite" pack includes the CRT shader in a basic .blend scene, with customizable screen barrel distortion via modifiers. This version of the shader includes only basic image processing, but should run significantly faster and should be much less taxing on the hardware.
The MRMO-CRT "Deluxe" pack includes everything from the Basic pack, plus a render-ready .blend scene with a CRT monitor model, customizable HDRI lighting and the CRT shader integrated in the monitor's screen, complete with reflections, customizable dust and fingerprint smudges. It includes three "preset" cameras- "full scene", "screen" and "detail". The text on the monitor model labels is editable.
https://mrmotarius.itch.io/mrmocrt
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