Who is a 3D-generalist and what does he do?

3D generalists develop three-dimensional objects that can be used in a wide variety of applications: computer and mobile games, commercials, music videos, movies, as well as modeling architectural objects, landscapes and interior design.
If this has piqued your interest, read on. We'll tell you more about this profession and explore all its underbelly.
What are the responsibilities of a 3D generalist?
As a specialist who understands the entire workflow chain, he should be able to do... just about anything.
Yes, that's true.
It is quite common for a studio director to rely entirely on a generalist, so it is important to be able to prioritize workflows and determine the correct order of tasks.
The work of such a specialist means that he has several tasks at the same time - and it is up to him how strictly deadlines are met.
But it's not all bad. We just scared you a little.
A generalist doesn't become a super-star in everything, but he should have a good enough understanding of all aspects of 3D development.
By the way, generalists often become project managers or directors who manage the development cycle.
What programs does a 3D generalist use in his work?
Practically all of them. To be more specific, these are:
- Blender, Maya, Houdini, 3ds Max - for creating 3D animations, special effects and textures.
- ZBrush - for sculpting and creating realistic objects.
- Substance 3D Painter - for detailed character development.
- Cinema 4D - for creating screensavers for movies and TV shows.
- Adobe After Effects - for video editing, visual effects, and motion graphics.
- Adobe Photoshop and Adobe Illustrator - for simple tasks such as converting text into three-dimensional objects, adding textures, adjusting lighting, etc.
- Marmoset Toolbag - for final drawing and rendering.
Who is this job for?
The work of a 3D generalist requires, in addition to knowledge of the technical part of creating 3D content, artistic skills, creativity and the ability to create bright, spectacular images and virtual reality scenes.
The profession is suitable for those who:
- Have an interest in programming and advanced information technology.
- Have some creative ability (or at least potential).
- Can perform complex intellectual activities.
3D generalist is a cool job. Absolutely. But it's very complex and requires a lot of responsibility.
If you are part of gamedev, you can find a lot of useful stuff on our site. For example, 2D and 3D assets for Unity (check link) & Unreal Engine (go section), plugins for programs like Maya, 3ds Max, ZBrush and many others that are widely used in game development.
All this can be downloaded completely free of charge and without registration.
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