Cracked concrete 62 75 4K

This is a set of seamless textures to create a realistic material that mimics cracked concrete. PBR (Physically-Based Rendering) materials are designed to simulate real surfaces with physically accurate reproduction of light and material. Based on the picture, the following conclusions can be drawn about the material characteristics:
Albedo/Base Color: The surface color varies from light gray to dark gray, reflecting the typical color of concrete.
Roughness: The surface appears quite rough, indicating a high roughness value. This means that reflected light will be scattered in different directions rather than mirrored.
Metallic: There is no metallic sheen because concrete is a non-metallic material and the metallicity value should be low or zero.
Normal Map: Small bumps and cracks are visible in the texture, indicating the use of a normal map to simulate these small bends and depressions in the surface.
Displacement/Height: Height maps can be used to create actual geometric changes in the surface, giving it a more three-dimensional look and feel of cracks.
Ambient Occlusion: An ambient occlusion map is likely to be used to enhance depth and contrast in surface depressions and cracks.
These parameters can be used to create realistic cracked concrete in PBR-compatible programs and game engines to achieve a photorealistic look.
File type: PBR, 4K, PNG, TIF
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