Lincoln LS 1999

The 1999 Lincoln LS is a luxury mid-size sedan, designed to offer a balance of refined comfort, performance, and advanced technology for its time. As Lincoln’s entry into the sport-luxury segment, the LS was developed to compete with European and Japanese luxury sedans, featuring a rear-wheel-drive platform, sophisticated styling, and a well-appointed interior.
The exterior of the Lincoln LS showcases a sleek and understated design, with smooth body lines, a distinctive front grille, and refined chrome accents. The aerodynamic profile and balanced proportions contribute to its elegant yet sporty appearance. The projector-style headlights, integrated fog lamps, and sculpted hood further enhance the vehicle’s modern and premium aesthetic.
Under the hood, the 1999 LS was available with two engine options—a 3.0L V6 and a more powerful 3.9L V8, both paired with automatic transmissions for smooth and responsive performance. The rear-wheel-drive system and independent suspension delivered precise handling and a comfortable ride, making it a strong competitor in its class.
The interior of the LS featured high-quality materials, ergonomic controls, and advanced technology for its era. The leather-wrapped seats, wood or aluminum trim accents, and driver-centric cockpit created a luxurious and inviting atmosphere. Features such as dual-zone climate control, premium audio systems, and power-adjustable seats added to the car’s comfort and convenience.
3D model of the 1999 Lincoln LS is intricately detailed, accurately replicating its sleek body design, refined interior, and mechanical components. The PBR textures ensure an authentic material feel, capturing realistic paint finishes, chrome reflections, fabric details, and light interactions for a high-quality visual representation.
Optimized for automotive visualizations, game assets, and simulation projects, this model features clean topology, well-structured UV mapping, and multiple LODs (Levels of Detail). It is ideal for 3D rendering, virtual showrooms, and interactive environments in Unreal Engine, Unity, or other visualization software.
File type: FBX, MAX, OBJ
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