Procedural Turn in Place System v5.1

Generates Turn in Place animations at runtime to rotate characters at any angle, realistically & without feet sliding. Requires a single ControlRig node + Actor Blueprint. Integrates flawlessly with other IK solutions.
Version: 5.1
Home Page: https://www.unrealengine.com/marketplace/en-US/product/procedural-turn-in-place-system
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