Skinned Decal Component V2 v2.3 (5.0)

Decal system that follows Skeletal Mesh Bone Deformations & Morph Targets.
Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way!
As you know while Unreal Engine deferred decals floating over Skeletal Meshes, Render Target Texture solutions introduce more problems than they solve. Skinned Decal Component is a no-compromise solution with a unique approach!!!
Version: 2.3 (5.0)
Home Page: https://www.unrealengine.com/marketplace/en-US/product/skinned-decal-component
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