NPC Manager System v4.26-4.27

The NPC Manager System allows you to quickly create NPCs with complex behaviors for your project.
Major Systems Included:
Ability to create a 24 hour routines with multiple Profiles
Points of Interest with multiple Stations, entrances, and spawn points
Four Standard Tasks - Go Home, Roam in Bounds, Roam between WayPoints, Follow Path
Ability to add Custom Tasks and custom logic to select the correct Tasks inside a Profile
NPC Dynamic Dialogue System
Player Interaction Framework
Basic damage system with Run Away logic and HP regeneration
Ability to interrupt the routine at runtime
Static NPCs to create a performant crowd
Spline Crowd that follows the path
Optimization Systems - Proximity System, Rendering Optimization, Visibility Optimizations
Version: 4.26-4.27
Home Page: https://www.unrealengine.com/marketplace/en-US/product/npc-manager-system
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